Author(s): Hartmut Bohnacker
Generative design is a revolutionary new method of creating artwork, models and animations from sets of rules, or algorithms. By using accessible programming languages such as Processing, artists and designers are producing extravagant, crystalline structures that can from the basis of anything from patterned textiles and typography to lighting, scientific diagrams, sculptures, film and even fantastical buildings. Opening with a gallery of thirty five illustrated case studies, Generative Design takes users through specific, practical instructions on how to create their own visual experiments by combining simple to use programming codes with basic design principles. A detailed handbook of advanced strategies provides visual artists with all the tools to achieve proficiency. Generative Design is both a source book of inspirational examples of generative design and guidebook on programming with Processing for designers. It covers the foundations of programming, includes important programming codes and showcases projects by leading international practitioners.
Generative design is becoming increasingly important in the art and design world.; Examples are drawn from the work of graphic designers, sculptors, architects and other visual artists, including Stefan Sagmeister,; THEVERYMANY, Eno Heze, Janne Kyatt nen, Golan Levin Jonathan Puckey and Marius Watz.; Large format book, beautiful designed and lavishly produced.; Features detailed cross references to a companion website where source codes, for example, can be downloaded and users can share their own artwork, code and techniques.